6th-level Path of Wild Sorcery feature Roll on the wild magic table, that effect is contained within this bottle for indefinitely until released 15: The consumer makes animal noises for the duration. 0. MediaAs a character would take half damage from sources of these types, a Barbarian effectively can sustain damage equal to twice their maximum HP in many combat encounters, making their already massive pool of hit points all the more useful. Scribd is the world's largest social reading and publishing site. On a 20, the bird poops and it lands on the target of the spell. This guide breaks down your Wild Shape options into two categories: combat and exploration. Tags. If you want to make an Barbarian who is skilled out of combat then I suggest going for the Skill Expert Feat. 10 Epic Hazards including antimagic clouds, wild magic zones, planar bleeds, and other environmental anomalies to keep battles exciting as the threat of foes increases. This build is MAD. Half-orcs are the quintessential barbarian, and their +2 bonus to Strength and +1 bonus to Constitution play directly to the barbarian’s strengths. The realm of the Feywild abounds with beauty, unpredictable emotion, and rampant magic. They pair so elegantly from both a mechanical and flavorful standpoint! Mechanically: Barbarians rely on Strength and Con. 288) has a 33% chance of triggering a stress effect, which could also be rolled on a d100 (emphasis mine. (6%) Potential, could be harmful, could be helpful it depends. Unfortunately, it still costs a bonus action, and the barbarian’s easy access to advantage through Reckless Attack makes blinding a target relatively weaker. (This will update as I make changes, the image above will not; currently version 1. Still have only seen like 3 surges. For the wild magic check when you cast spells, our dm and the player roll a d20, and the surge occurs on a 1 or a 20. Some are a bit too much effort for the DM to work with, and some just didn't keep to the spirit and balance of the original table. 1) Wild Mages Roll on this table with every spell cast that is not a cantrip level spell. 1. Each effect will last 1d4 hours unless otherwise specified and will occur each time a spell is cast within the wild magic area. Plus the table gets pretty lackluster after a little while. Starting when you choose this origin at 1st level, your spellcasting can unleash surges of untamed magic. No plan — no matter how well conceived, contrived, or executed — survives contact with the enemy. Gods whose portfolios include the Chaos domain – including Selûne, Lolth, Eilistraee, Cyric, Talos, Tymora, Tempus, Umberlee– govern change, chaos, luck, and, war. 20:. This primal path for the Barbarian is inspired by the subclass of the same name, found in the August 5, 2019 Unearthed Arcana. This is, of course, a house rule, but again, it comes down to the DM. : For the next day, your skin. LumTehMad. Last Update: 24 Aug 2023. View mod page; View image gallery; Karlach is bae. 0) Update! - Channel the Transformative Power of the Otherworldy Spirit Bound to your Soul with this New Half-Pact Caster! Choose from Six Sealed Spirits: The Ascended, The Cataclysm, The Cursed, The Fallen, The Formless, or The Trickster!Modern day D&D campaign set in New York, and the cast is: A Jersey Shore divorcee with a short temper and drinking problem (Way of the Drunken Fist Monk) An oppressively optimistic and wholesome NYC firefighter (Oath of Devotion Paladin) A drug dealer continually high on their own supply (Wild Magic Sorcerer)Wild Magic Surge creates a specific exception to this so its effects overrule the general rule for Two-Handed weapons. com. • 2 yr. This combination makes for an interesting character narrative, though the synergy is minimal. The Multiclass requires a hefty investment in both classes to really come together for the concept. Essentially all I want to happen is a nice little GM only roll where it rolls a d20 and if it's a 1 it then rolls a d100. Here are what each column is supposed to mean. Keeping in mind that barbarians already can’t cast spells while they’re raging, the 2nd-level War Magic feature fits perfectly, since it allows you to gain a +2 to AC or a +4 on a saving throw as a reaction, provided that you. You’re normally a mischievous person of whimsy, but you get upset, things can get crazy. In that case, this barbarian subclass is a strong match. 2. The problem with optimizing a wild magic barb is the sheer randomness. This should, in theory, give me 16 casts of Goodberry (12 from spell slots, and then 1 from. Top 1% Rank by size. This subclass is highly recommended. I also categorised each effect into 5 categories: Major Setback Minor Setback Neutral/Cosmetic Minor Boon Major Boon Then I counted them up and arranged the additional new Wild Magic Surges in according with the ratio to retain balance. The table above was developed to provide players with a relatively balanced necromatic-flavored Wild Magic Surge table. The target of the spell also smells of fish. In case 1: You do not regain Tides of Chaos. 3rd-level Path of Wild Sorcery feature When you Rage, you roll on the Wild Sorcery table on the following page to determine the magic effect you produce. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. And unlike the Sorcerer’s Wild Magic Subclass, these effects are never negative, and will always benefit the Wild Magic Barbarian in some way. D&D5E: WILD MAGIC BARBARIAN GUIDE we talk about the enigmatic wild magic BarbarianSupport us on patreonlegion for. The other third don't do anything meaningful. Wild magic is a enormous resource of power. Aetheric Adaptation. I tried to stay as close as possible to the general wackiness and power level of the one in the Player's. 0. Spells. This table has some area-of-effect-centered-on-caster damage or vulnerability. 662. The main problem is the lack of scaling on everything in the wild magic table, meaning the damage dealing effects quickly loose their luster once we get past mid-levels. After those 100 years passed, they finally ventured out from the cave and started trying to find their master. Next. 1. These magic-suffused barbarians walk the Path of Wild Magic. Rodney Brooks. Effect. The subclass uses your bonus action and reactions to do it's abilities and gives you 1d6 damage in return. Additionally, I have formatted it in the same style as the PHB's wild magic surge table, using the Homebrewery. This combination makes for an interesting character narrative, though the synergy is minimal. Wild Magic: Raise Dead. The DM retains the option to force a roll on the Wild Magic Surge table immediately after you cast any spell, which causes you to regain your Tides of Chaos ability as normal. DM's Guild Link for Last Stand - A Worthy Death (my first foray from a couple years back!) If this supplement manages over 3000 downloads and 250 paid sales, support for the Artificer class and Matt Mercer's Blood Hunter class will be added. 4) Path of the Giant. These are the best DnD magic items 5e: Bag of Holding 5e – A solid DnD storage option. The realm of the Feywild abounds with beauty, unpredictable emotion, and rampant magic. The Rune Knight uses Con to calculate the save DC for its abilities. Elf, tiefling, aasimar, and genasi barbarians often seek this path, eager to manifest the otherworldly magic of their ancestors. Last Update: 24 Aug 2023. Along with the game's 20 vanilla effects, this makes you effectively roll on a table of 100 wild magic effects! Only for Sorcerer. You fill a 20-foot cube you can see within range with fey and draconic magic. 1. PDF Host read free online - D100 table for Barbarian: Path of Wild Magic. Make a ranged weapon attack against the creature and roll a d100, consulting the Wild Magic Surge table (pg. 0 1 1 0 0 0 0. If thrown, it reappears in your hand at the end of your turn. Generate random wild magic surges for a wild magic sorcerer or any time your players take a walk through a wild magic zone. Keep in mind that the table for the Sorcerer, however, is designed to have the results be about 2/3 Positive for the sorceror, and not all of these tables might have the same ratio. Currently implemented effects: Sorcerer and Barbarian. Not sure if you figured it out already and updated to the latest file here, but what you described happened because Better Magic Awareness v1. Honorable Mention: Druid. Only can be used x times per long rest. Exploration wild shapes are unfit for combat, but have abilities that allow them to move swiftly, making them excellent for travel, or are. At the start of each turn, trigger a random magical effect. Transported to Astral Plane until end of next turn. This is a disambiguation page, which links to similarly named articles. In the wild world of Baldur's Gate 3, the Barbarian class offers one of the most straightforward and powerful roles on the battlefield. 0. Magic infuses one weapon of your choice that you are holding. 5 At 11, warlock baseline is 3d10+15+3d6= 42. 1. 1) does not contain any identical-to-vanilla code, and so. Many places in the multiverse abound with beauty, intense emotion, and rampant magic; the Feywild, the Upper Planes, and other realms of supernatural power r. At 3rd level, a barbarian gains the Primal Path feature. Violence is both a means and an end. Berserker, Wild Magic, and Wildheart are three Barbarian subclasses, and this guide explores the best Barbarian subclass choice in Baldur’s Gate 3 (BG3). a. 3-4. To trigger the effect, a 20 needs to be rolled on a d20 (i. The d10000 Libram can be fun, but it is very random. You cast Major Image centered on yourself, creating a 20 foot tall wall of fire, accompanied by metal music. While any class at level 4 can pick any of the. Each time you cast a spell of Level 1 or higher, your magic might surge and trigger a random magic effect. I added 50 more vanilla-friendly additions to the Wild Magic Surge Table that maintains the original balance. Rather than rolling two dice (d10, d%), working out the total, searching for the index in a table, and then potentially trying to remember the effects of it for as long as it lasts, create a set of cards where each card is one result on the table. laserllama's Alternate Barbarian v2. 5-6. Chuchipandi 2003. I DM a lot and use these, and some can be quite balanced. This was already a problem for the class, but here it’s strictly weaker than the other subclasses bc of the bad scaling in that wild table. The living spell has advantage on saving throws against spells and other magical effects. Understanding Wild Shape mostly boils down to understanding what form to take; which forms work, which forms work in specific situations, and which forms just never work. However Wild Soul 6/ Clockwork Sorcerer X would be a much MUCH better Barbarian/Sorcerer multiclass. You can move the cube up to 10 feet before you roll. While raging, you can focus the arcane power from your Wild Surge to cast the chosen spell. Mods . Superior Darkvision. 0662 Caster can't use magic items for one turn after casting a spell . jinxYes you could MC. 这是Wild Magic D100. A d8's worth of random rage effects was not sufficiently fun, and they were almost exclusively a waste of time. It is the Wild Magic 5e Surge Table. Tether- The target is anchored to the ground for 1 minute and can only move 5ft from its current position. Caster becomes immune to fire for 1d6 x 10 minutes. 3. 02: A small bird delivers an envelope to you. to the left of their location. It deals an additional 1d6 Force damage and gains the Light and Thrown properties. Wild Magic is a Subclass of Barbarian in Baldur's Gate 3. Last Update: 28 Oct 2023. Roll twice and choose the best result. Be perfectly clear Sylgar was not harmed. Adds in 80 new wild magic surge effects. Half-Orc is the Best Race Choice for the Best Baldur’s Gate 3 Barbarian Wild Magic Build Guide because the Relentless Endurance racial feature can also save you from dropping to 0 hit points. Roll Effect. Magic Barrage- The caster fi res a missile of magic as a bonus, 2d4 damage 16. Wild Magic d100 Table _ GM Binder - Free download as PDF File (. Wild Magic Barbarian (3) / Fey Wanderer Ranger (17) The influence of the Fey has instilled you with unstable magic when you become emotional. a d100 and consults the following table to determine what form the creature takes when restored to life, or the GM. Better Barbarian Wild Magic. 529 votes, 17 comments. 22KB ; 4-- 2510 . spells. Increasing Strength should be a Wild Magic barbarian build's top priority. This way it stays engaging while not TPK'ing you and your friends at any level. Here’s how the Baldur’s Gate 3 Cleric subclasses work: Life Domain – gain heavy armour proficiency, Disciple of Life (target regains additional HP equal to 2 + spell’s level when you cast. laserllama's Vessel Class (v2. r/UnearthedArcana. Updated. 1 10 1. 1 1 10. After the encounter, the player characters are approached by Arveene, who overheard them while. ago. I know a lot of DMs tend to homebrew some rules or tables with Wild Magic as it generally creates some pretty awesome stories. r/EDH. Requirements: Sorcerer Wild Magic Subclass. My two favourite classes are Barbarian and Wild Magic Sorcerer, so it seemed a no-brainer. While they Are: What is. Barbarian Subclass de Sewinlife. $14. 5. Though of course it's always fun to make an OP one, but for every OP effect I feel there should be one just as detrimental. 4K votes, 36 comments. The Weird Wild Magic Surge Table (d100) Arcane. This guide will provide an overview of this powerful class, including Barbarian subclass options,. If you roll a 1 or 20, roll 1d100 on the [Class] s Wild Magic Surge table to create a random. Business, Economics, and Finance. Your height changes by a number of inches equal to the roll. With the. Just not as fun as Wild Magic Sorcerer Reply. This is why i started creating a d100 wild magic table, including only options which impact the combat as it happens. Since you Replace your +2/+1/+1, you go for +2 Str, Skill Expert (+1 Con) . I absolutely love the new UA that came out yesterday, especially the Wild Soul Barbarian. 7) Path of the Zealot. 5% chance of triggering a WMS for 3 spells, ~42% for 4 spells, ~56. That’s 100 new Wild Magic Surges spread over 2 new tables!DnD 5e – New Path of Wild Magic Barbarian Handbook. For the duration, every time you take damage a swarm of spiders controlled by the DM crawl from the wound. There are 5 problems I have with the rules as written Wild Mag. . Its signature ability consists in entering a state of rage during battle, making the character stronger and more impervious to attack. If you die in the next 10 turns, revive with a third of your maximum hitpoints. 3. If the weapon leaves your hand, the weapon reappears in your hand after hitting or missing a target. 9 days ago. Roll on the Wild Magic table 5e. Here is one I made and here is one from Donjon. Last Update: 24 Aug 2023. In some pantheons, a god of this domain rules on. Magic Retribution: You are protected by wild, vengeful magic. If a Wild Sorcery effect requires a saving throw, targets make their saving throws against your Exploit save DC. Cabbages sprout abundantly within a 30’ radius. No plan — no matter how well conceived, contrived, or executed — survives contact with the enemy. Uploaded: 24 Aug 2023 . All. If an Arcane Trickster rogue/druid was under the effect of Wild Shape such that they are currently considered a beast, making them an eligible target for beast sense (a spell that a Totem Warrior barbarian already has without needing magic items to grant it to them), and the barbarian cast beast sense on them, then the Arcane Trickster could. DM's Guild Link for Wild Magic for Every Class. In case 2: This scenario is not allowed. D100. Updated. " and for the most part, it does, but it's missing the enchantment school. Spells. Description. Need more help with your campaign?And lastly, there Wild Magic Barbarian. My Path of Wild Magic Barbarian's d100 table vanished from the internet, so I decided to make my own for those who want more chaos in their chaos, but tried to removed some of the more headache inducing or unfun options. In that case, this barbarian subclass is a strong match. This represents the Wild Magic building inside you. 100 Wild Magic Surges. very fun. Wild Magic Table 5e Guide Everything You Need To Know Explore. Rage: Wild Magic: Enter a Rage that. Caster is set on fire, 1pt damage + random article of clothing is damaged. You learn one spell of 1st or 2nd level from the Sorcerer spell list, which cannot require concentration. Roll on this table at the start of each of your turns for the next minute. These magic-suffused barbarians walk the Path of Wild Magic. 5% for 3 spells, ~18. Visuals. 3rd-level Path of Wild Sorcery feature When you Rage, you roll on the Wild Sorcery table on the following page to determine the magic effect you produce. 3. And we had nothing to do with it. It's not technically rolling, but does produce randomised results in the correct range. 1) does not contain any identical-to-vanilla code, and so. This table adds an additional 50 wild magic effects which haveThe Wild Magic Barbarian is a subclass for those who seek to empower their martial prowess with the magic of the more chaotic realms. The subclass feature of Bolstering Magic is extremely powerful for the spellcasters in your party as you provide a passive method for them to regain their Spell Slots. 1. . They have proficiency with Daggers, Quarterstaves, and Light Crossbows. "When you have 6 people all playing casting two random effects each, scrolling through the document. View mod page; View image gallery; Karlach is bae. 288) has a 33% chance of triggering a stress effect, which could also be rolled on a d100 (emphasis mine. Wild magic is a enormous resource of power. The 20 Best Magic Items For Barbarians In D&D 5e, Ranked. Step 1: Choose a Species. There are a lot of emotions that go into the Barbarian’s signature Rage feature, but this subclass takes it further by adding in surges of raw, wild magic! If you’ve got what it takes to embrace chaos and let the wild magic flow through you, this just might be the. UPDATE: +Bill Logan did a beautiful conversion of this table for use in the BareBones Fantasy Roleplaying Game. So 1. Time is ticking, so gather your ragtag crew, grab your lockpicks, and prepare to pull off the ultimate heist. Wild Magic Surge table. 1. A play tested D100 Wild Magic table to make the Path of Wild Magic more interesting that I made for a game a few years back. 0 (Update) - Become the Destructive Force you were meant to be! Includes 40 Savage Exploits and 10 Primal Paths: Berserker, Brute, Champion, Totem Warrior, and full Alternate versions of every official Barbarian Path! PDF in Comments. Better Barbarian Wild Magic. The target can be a creature, an object, or a point in space. Gameplay. You won't cast spells but you will trigger some interesting effects. Unlike a wild magic sorcerer, the table for path of wild magic barbarians has only eight options, and they’re all beneficial. Uploader: AmazingMiao. This table adds an additional 50 wild magic effects which have been. The term 'rebuke' makes me think the effect that forces the save is resolved first and incites a 'Rebuke' - which means the Wild Soul can force an immediate concentration check for anything that targets the barbarian with most of the things one would normally use to. A barbarian exposed to this realm feel s emotions powerfully and magic saturates their body. 03 The Wild Magic Barbarian is weird. Wild Magic D100 Table French Translation . 3-4. This unpredictable outcome can be either beneficial, harmful, or a mixture of both, depending on the specific effect and the context in which it takes place. Gameplay. If the left scale is heavier, the result is 1; if the scales are equal, the result is 2; if the right scale is heavier, the result is 3. d100 Description 1 Aposition caster teleports 25 ft. The extra 1d3 to attack rolls, abilities and saves is neat, but a 1d3 is weird. While it may not seem like much, I can’t emphasize enough just how much better the barbarian at the table will feel by having some way to. But if it never happens, one of his players plays a vanilla sorcerer with low amounts of benefits. Included in this PDF, you'll discover 750 new surges spread over 15 tables - one for each core class in Dungeons & Dragons Fifth Edition, plus the Artificer, Blood Hunter, and the Pugilist. Whenever a creature hits you with an attack roll before your rage ends, that creature takes 1d6 force damage as magic lashes out in retribution. Author: Valco. A barbarian exposed to this realm feel s emotions powerfully and magic saturates their body. When a barbarian who follows this path rages, it is a bellowing roar for freedom, an. Wild Magic D100 Table French Translation . 5% for 5 spells. 46 attacking the party when the spell is cast. Weapon Infusion. Wand of Magic Missile 5e – Gain the power of consistent damage. Tags. Author: Valco. com, and you can find information about identifying edible wild. to the left of their location. Wild Magic also provides you with Wild Surge ability. Spoiler dorkasaurusrex wrote: If you could make the same mod (not exactly, but in spirit) for Barbarians Wild Magic subclass/ability, I would love you forever. EFFECT. Roll on this table at the start of each of your turns for the next minute, ignoring this result on subsequent rolls. Took Slasher as my feat to bring my Orc/halforc str to 18. As a character would take half damage from sources of these types, a Barbarian effectively can sustain damage equal to twice their maximum HP in many combat encounters, making their already massive pool of hit points all the more useful. Authors. Here is this weird one you could try on for size if you are interested in dipping into a Casting class. 0659 Caster can't use magic for 1d4 rounds after being wounded . Wild Magic's primary ability is Charisma, their saving throw proficiencies are Constitution & Charisma, and they have a Hit Dice of 1d6. A barbarian exposed to this realm feels emotions equally as powerfully and magic saturates their body. For the next minute, you gain truesight out to a distance of 60ft. Level 5 is the standard early goal for any martial to get extra attack, call it a “scaling Cantrip. This revision makes it more like a shareable Arcane Recovery, with a strict limit, while still allowing it to be used as a source of temporary HP if you decide to use your pool that way. No surge. Wild magic sorcerer is pretty meh compared to the other subclasses as well. Visuals. The Wild Magic sorcerous origin is all about the Wild Magic Surge. In Baldur's Gate 3, the Barbarian will have 3 Subclasses to choose from: the Path of the Berserker, the Path of the Wildheart, and the Path of Wild Magic. 10 1. The damage is. 1 1. This is a separate Simplified Chinese version of Wild Magic D100 Table, do not install the English version and this version at the same time. If you move a 1, then a magical effect will be produced. Wild Magic: Throw unpredictable magic into the mix, gaining a randomly-selected buff every time you rage, allowing you to do fantastic things like teleporting in combat. 15. Mods . pdf), Text File (. 5-6 Small birds flutter and chirp in your vicinity for 24 hours, during which time you automatically fail any Stealth check. Wild Magic Surge table for DnD 5e. Failed Concentration: When a caster fails a concentration check, and thereby loses a spell, some of the spell’s energy escapes in a wild magic surge. Wild Shape isn’t what it is in Baldur’s Gate 3, and even. All creatures in the area absorb a piece of the magic. The wild magic tables i found online consist largely of effects irrelevant to the immediate combat. For 1 minute/hour the moon/sun turns bloodred. The Homebrewery link. Better Barbarian Wild Magic. Some results simply won't be applicable to anything the PCs are doing and I at least found myself saying "nothing seems to happen" a lot when using it (which that is fun sometimes when the PCs bump into something they caused with a surge later, but when it happens. Generate random wild magic surges for a wild magic sorcerer or any time your players take a walk through a wild magic zone. YMMV. Wild Magic Surge Bundle PDF: D300 Table, Wild Magic Items, Wild Magic Subclasses. As compared to RAW percentages of ~14. Immediately after you cast a [Class] spell of rst level or higher, or hit a challenging enemy with a non-spell attack for the rst time in a round, the DM can have you roll a d20. A Path of the Wild Magic Barbarian has been exposed to the beautiful, intensely emotional, and rampant magic of the Feywild, the Upper Planes, and other realms of supernatural power that can profoundly influence people. I wrote them yesterday and added them to the 50 items that I wrote today. Your body is a well of wild magic energy, and almost anything can happen when you unleash it. The Wild Magic build for the Barbarian class combines sheer brauns with some magic from the Sorcerer in Baldur's Gate 3. 5 At 17, warlock baseline is 4d10+20+4d6 = 56 Proposed barbarian does 52. 3)This table effects all other types of Arcane Magic users within a Wild Magic Zone. 26. 158 upvotes · 6 comments r/UnearthedArcana laserllama's Alternate Barbarian v2. 6th-level Wild Magic feature, which replaces the Bolstering Magic feature. A tall human tribesman strides through a blizzard, draped in fur and hefting his axe. Wild Magic Surge. Many Lawful-Good characters work as the Knight, but the Knight isn’t necessarily good. 0. Next turn caster takes no action, vomits 1d100 SP. Ult. The issue with most wild magic tables online is that they alter the balance of the sorcerer subclass – most people don’t seem to realize that the wild surge is supposed to be, on average, a risky but net positive feature for the subclass, combined with tides of chaos. As an action, you can open your awareness to the presence of concentrated magic. Whenever you take damage, roll a d100. Roll twice on this table, ignoring this result on subsequent rolls. 1 0. In the PHB, the Cleric can use it on a Divine Intervention (PHB p. Your height changes by a number of inches equal to the roll. A play tested D100 Wild Magic table to make the Path of Wild Magic more interesting that I made for a game a few years back. Frost tweaks needs to be below any other PC class and. Any time you have a core mechanic that isn’t deterministic, it presents a challenge because it’s obviously going to be unreliable for you to get. View mod page;. If you would cast a spell with your wild surge, you do so ignoring the restrictions of your Rage. Guaranteed to piss off your DM. If it usually needs concentration, it doesn’t necessitate concentration in this instance; the spell lasts for its whole duration. Last Update: 08 Oct 2023. Amnesia- The target lapses into insanity and forgets his identity 13. 3) Path. Uploaded: 08 Aug 2023 . d100. Although, despite Half-Orcs’ advantages in intelligence and control with their temper, they are vulnerable to emotions. Highlight all Match case. You regain all expended sorcery points. Uploaded: 06 Oct 2023 . This is in line with many of the Wild Magic Surge options that appeared in Path of Wild Magic, the finalized version of the Path of the Wild Soul. 1. All bodies within 24m are raised as newborn zombies. Constitution is your spellcasting ability for this spell. recent brews. CryptoThe real chaos starts when the Wild Magic Barbarian enters a Rage. Remember that you can only Wild Shape. You can use magic to boost your strength and rage effects. (Note this class is unavailable in EA and all info. Cloak of Protection 5e – Stylish and hard to hit. Classes. As long as there’s a path for someone to travel on I think you’ll find these tables useful. I recommend reading over those tables and adding the easier to implement, and more balanced ones. 8) Path of the Battlerager. 3. These Wild Magic effects are only for Wild Magic Sorcerer. 5e. There is also a d1000 wild magic table. Also if you don't have a wild magic sorcerer in your game one thing wild magic tables are good for are magical mishaps. Though of course it's always fun to make an OP one, but for every OP effect I feel there should be one just as detrimental. 10 1.